Each Garment Grid can be customised by placing Dresspheres in empty nodes. I know what youre thinking why did learning Samba of Silence take forever. As for the best way to equip them, it's really a matter of preference. When you win, restock with Oaka or simply touch the Save Sphere and start again. The Garment Grids all clearly show their effects. Lure Bracer on non-healer. Here's a list of some boss battles and suggested Garment Grids. I don't know how to use the triple AP because the few battles I've used it didn't seem to triple AP one bit. Party members are replaced by the dressphere entity whose manifestations are manifold, each comprising a "party" of three entities. Allows the user to rotate targets when casting Scan. Cuts the time to use Bushido techniques by 40%. So please do not send e-mails asking if. Feel free to drop into one of my streams and ask me any questions you have about FFX-2. Some Abilities also need the appropriate Key Items to be added to be enabled / completed. One dressphere that gains AP easily is the White Mage. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_X-2/Gameplay&oldid=905847. Attain the best finish at the Wild Cocobo chase. Return to FFX-2 Main Page Return to FFExodus Main Page : Accessories Al Bhed Primers Bestiary Characters Dresspheres Garment Grids Items Mini-Games Story Spheres Guide on optimal Garment Grid setup and ability learning order [FFX-2]. Each Dressphere has it's own idividual abilities and by using these abilties, defeating opponents and by using items you can collect ability points (AP). In a chest near the Youth League headquarters. Speak with Lian and Ayde after episode complete. The strategy below is particularly valuable for grinding AP for dressheres where no special dressphere ability is instantaneous. Select there which Garment Grid is to be used and which sphere from it. Doubles the amount of EXP earned after battle. They will be replaced by a section from the special dressphere so it is still like using a three member party. Final Fantasy Wiki is a FANDOM Games Community. FFX-2's battle system is a lot faster than previous games due to the fact that allies and enemies alike can start their actions at the same time. In that case, its all-the-more a better reason to stick with items. After defeating Leblanc syndicate at the Oasis. You cant attack and almost all special dressphere ability requires time to perform. Causes all physical attacks of the user to deal critical damage. During battle if a dressphere is equipped into the characters current Garment Grid, she may perform a Spherechange and switch to it. These dresspheres, based on Final Fantasy character classes, allow access to different abilities to alter the course of battle. Defeat Frailea in the Last Cactuar mission. lisa left eye zodiac sign Search. Get the band together and speak to the Hypello. Altogether, Lady Luck earned 5 AP in that battle. Talk to Shinra at the start of Chapter 1. Final Fantasy X-2 is a . [Optional] Buy 99 potions from Oaka in the airship and whatever other cheap items you can afford. Equip Yuna as a White Mage, e.g., the healer. Cuts the time to cast White Magic by 50%. "Abilities All Set to Master?" sets all Abilities to Master. Cross through the gates, and the ability listed next to the color in the bottom right corner get's . Help support our channel and vids by clicking the Like button!Hit the. Instead the character must completely traverse through any grids nodes and gates during a single battle to unlock this sphere. These four Garment Grids are only found by means of Creature Creator/Fiend Arena, and are therefore exclusive to the International and HD Remaster versions. Performing a spherechange on some Garment Grids during battle will allow a specific skill to a character for that battle. "The End" Garment Grid may refer to Selphie's ultimate Slot combination from her Limit Break in Final Fantasy VIII. Causes spells cast by the user to ignore the. Shame that such a powerful ability looks like normal physical attack. Some auto-abilities are learned by creatures naturally as they level up. You can get the ability in less than five minutes in a battle by using my AP grinding strategy. [Optional] Give one of your characters the ability to. Characters may change their character class mid-battle using dresspheres and the Garment Grid. After the battle with Nooj in the sealed cave in the Den of Woe. Auto-abilities in Final Fantasy X-2 are gained by either equipping Garment Grids, accessories or dresspheres . There are some Garment Grids that are Elemental, and allow the character to be immune (or even become an eater) of a certain element. Talk to Nhadala following the successfull excavation. - Garment Grids. You can also press or to cycle through that characters obtained spheres. In a chest behind Waterfall Way after Obtaining the Search Sphere. To change dresspheres, one must move from the current node to another on the grid, linking the two. Upon finding the uniform at the Hot Spring, Attain more than 500 points from playing Gunners Gauntlet, After episode complete at the Sacred Spring. Recently, I found myself in a situation where I wanted to get a lot of money to pay off Oaka and had to grind the Lady Luck dressphere to unlock a hack that generates huge amounts of money. Menu Some equip auto-abilities. Complete the O'aka mission in Makalania woods. When you want to learn more abilities with the songstress, you might want to use items and forget dancing for awhile. Apr 2, 04 at 9:35pm (PST) ^. Entdecke Final Fantasy X-2 (Sony PlayStation 2, 2003) Game and Case only in groer Auswahl Vergleichen Angebote und Preise Online kaufen bei eBay Kostenlose Lieferung fr viele Artikel! "Tetra Master" shares its name with the card game from Final Fantasy IX. For example: So, for instance, a character can master the Warrior, Samurai or Black Mage abilities, switch to another dressphere, and still be able to use the moves from their mastered dressphere. She sets out on a journey to find him, with help from faces old and new, only to discover the mysteries run deeper than she ever thought possible. Allows user to target party members with Scan. Sometimes it's better to use certain Garment Grids whilst equipping a certain dressphere. The abilities get more useful as they get stronger. A picture is featured in the background, being either a location, enemy, character, or reference to Final Fantasy X. After you defeat the Humbaba creature . Each character has a special dressphere that is unique to them. "Healing Wind" refers to Aeris's first Limit Break in Final Fantasy VII. Gunner dressphere forms for Yuna, Rikku, and Paine from Final Fantasy 10-2 Acquired: Chapter 1 Abilities: Gunplay, Trigger Happy The Gunner dressphere is one of the four dresspheres that you'll start the game with and is Yuna's default class. (You can set the length of these scenes or turn them off in the Config sub-screen of the main menu. y l Garment Grid hu dng nht FFX-2 Inter . Have the characters you are grinding AP use potions over and over. Enter the last dungeon through all enterences and continue to the Flower Meadow. If it isn't mastered, select the desired sphere. Linking all nodes activates a character's Special Dressphere if they have one. Par dette med Gunner Dressphere, og du har en stor chance for at afslutte en kamp p din frste tur, hvis du kommer ud af en Trigger Happy eller Scattershot. Garment Grids. It would be pointless equipping a White Mage, who uses healing magic, with the Strength of One Garment Grid, which raises the Strength Stat. Very useful. This is the Dressphere System. Gates (represented by colored symbols . In FFX-2s unique battle system, you are learning new dressphere abilities one at a time. This article explores some of the Garment Grids available as part of FFX-2's gameplay, and which ones are, in my opinion, the best to use. Attain more than 1150 points playing Gunners Gauntlet. Set your other party members to supporting roles that do not have an attack ability. Extends the time allotted for Trigger Happy to 2.2 seconds. AP in FFX-2 are points you need to acquire abilities for your dresspheres. To get AP, you need to perform one of the following actions for 1 AP each: For example, in one battle, my Lady Luck used two potions and my party defeated three enemies. HubPages is a registered trademark of The Arena Platform, Inc. Other product and company names shown may be trademarks of their respective owners. Covenant of Growth: Double Ap & EXP. For example, the songstress. These spheres cannot be equipped onto a Garment Grid. Garment Grid - Healing Wind or Heart Reborn for Healers *can be any job Healer - Cure, cast to all Healer - Cure, cast to all Alchemist - Ether to one Healer AP Equipments Here are some items that can help you increase your AP gain: Key to Success - This accessory has certain conditions tied to it, which will be confusing to list here. The beauty of Charon is it only costs 20 AP and there's no prerequisites for the ability. First Steps: Nodes: 6: Equips: No added effects: none: Vanguard: Nodes: 5: Equips: Strength +5 Magic +5: . since: Oct 2003. This page was last edited on 24 June 2021, at 01:09. As you naturally play the game, you may find that some dresspheres earn abilities quickly while others just take forever. If you get a PR 5. Calibrate at least five lightning towers perfectly then talk to the Al Bhed in the travel agency. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. What this means to you is that you can actually . Find many great new & used options and get the best deals for Final Fantasy X-2 (Sony PlayStation 2, 2003) PS2 FFX-2 Black Label Complete at the best online prices at eBay! There are numerous Garment Grids scattered around the game, each one possessing a different path. Dark ixion first appeared in the international version of final fantasy x, as an optional boss. There are many Garment Grids available in the game, and most have either an increased ability when you move from one dress sphere to another during battle through a "gate". You do not earn AP if your move has no effect. If you don't, you end up smashing into a wall over and over. This is good in some cases but against an enemy that specialises in that element, your physical attacks will be useless, and even give the enemy Health Points. Brought back with a Chocobo from the Chocobo ranch. You can do this if Oaka is on your airship and you are aiming to pay Oakas debt. The HD Remaster version on Playstation 3 and 4 features new dresspheres and mini-games. The available dresspheres will then appear on the left side of the screen. Set the characters to the classes you want them to earn AP. Here's some suggestions: It's useful to equip a Grid that absorbs the elemental of the enemy you're fighting. I think of this as a precursor to FFXII's gambit system because it's AFK battling. Triples the amount of AP earned after battle. To equip a Garment Grid visit the main menu by pressing . After episode complete once you have finished checking the second chocobo dungeon. A scene will play and the character will then transform into a new set of clothing with a new set of abilities. Dresspheres are small spheres that fit into a Garment Grid. May appear in the sphere break match against Shinra. Halves the MP cost of spells and techniques. However, all of the above can be learned by a White Mage, so personally, I wouldn't use these. Doubles the number of items earned after battle. He is summoned by belgemine as a means to train yuna in her battle against sin, and is also fought inside sin as part of the final battles. Bestiary. A Garment Grid has several empty nodes for dresspheres and grants innate abilities to the user, such as Defense and Strength. Remove ads and unlock special features, Strength +10, Magic +10, Defense +10, Magic Defense +10, Cuts the wait time for Black Magic by 30%, Removes half of the targets current HP (25% under Protect), Cuts the wait down by 30% on Instinct skills, Applies Haste, Protect, Shell, and Berserk to the party, 10 Strength-based magical attacks to the enemy party, Deals damage equal to that of Attack, plus the number of enemies youve killed, Damages the targets HP and MP, using that damage to heal those of the user, Your attacks will usually put the target to Sleep, Physically damages and Poisons the target, You absorb all Gravity-based fractional damage, Physically attacks the target and lowers their Magic Defense by one level (-1/12), Fully restores the targets HP (up to 9,999 without Break Damage Limit), The wielder is healed by all Fire-elemental damage, The target is revived from KO with 25% HP, You often get the first attack and avoid ambushes, Applies Haste (Agility x2) and Evasion +10 levels (Evasion +5/6) to the user, The wielder absorbs all Ice-elemental damage, Revives the target from KO with full HP (up to 9,999 without Break Damage Limit), Physically damages the target and nulls their stat buffs/debuffs, Extreme non-elemental magic damage to all enemies, The wielder is healed by Water-elemental attacks, You are unlikely to be ambushed, and often get the first attack, Physically damages and heavily Delays the target, Physically damages the enemy and cancels their charged-up attack (if any), The target is automatically revived from KO with 1/4 HP, Cures 1/4 of your max HP and Darkness, Poison, Silence, Slow, Curse, and Pointless, You are not vulnerable at all to Sleep or Poison, Imbues Shell, halving your magical damage intake, Imbues Reflect, bounces magic that hits you to the other party (allies to enemies to allies), Physically damages the target and lowers their Magic by one level (-1/12), Boosts your Strength by 2 levels (+1/6) and Accuracy by 10 (+5/6), Doubles your max HP (up to 9,999 without Break HP Limit, and 99,999 with), Your physical attacks are Fire-, Ice-, Lightning-, and Water-elemental, Your damage output can exceed 9,999, up to 99,999, The wielder is healed by Lightning-elemental attacks, You win double the normal items from battles, Attacks the target and also attempts to Steal an item, Physically damages the target and removes Protect, Shell, and Reflect, Recovers 5/8 of the partys HP and heals all ailments but KO/Doom, Physically damages the target and lowers their Defense by one level (-1/12), High Holy-elemental damage to a single target, Heal HP & MP whilst walking around in the field. Rescue all people in the Cavern of the stole Fayth. Each character is always equipped with one Grid, so it's worth giving them a boost by equipping one appropriate to their dresspheres, and also the battle they're in. Guide In FFX-2 you can gain this powerful auto-ability a number of ways: All three of the Special Dresspheres come equipped with it, and it can be learned by the Mascot Dressphere also. Increases the power of Black and White Magic abilities at the cost of doubling the MP needed to use. Removes the MP cost of spells and techniques (and negates HP loss when using. The Heart of Flame Garment Grid is depicted in the trophy's icon. Some fights have gimmicks or intended ways to beat them, and if you know them they become virtually zero threat. Throughout the game, there are battles where the enemy specialises in a certain element, and it's useful to be immune to that element and render some of your enemy's attacks useless. All Romance Candidates in Harvestella and How to Marry Them (with pictures), Best JRPGs on Switch in 2022: 7 Best JRPGs to Play on Nintendo Switch, 9 Best JRPGs on Steam That Are Available at This Moment, Your move has no effect. And yet, using Trigger Happy with Yunas Gunner is allowing her to zip along. Garment Grids typically have thematic names that reflect the effects that can be activated when moving around the grid. Be sure to use your potion on characters that need healing. The main blocker to earning AP is how quickly you can perform your abilities. 2023 The Arena Media Brands, LLC and respective content providers on this website. Select a character and a list of current dresspheres will be shown with a percentage toward mastering that sphere next to it. Garment Grids are then equipped by a character. From StrategyWiki, the video game walkthrough and strategy guide wiki, https://strategywiki.org/w/index.php?title=Final_Fantasy_X-2/Garment_Grids&oldid=783273, Strength +5, Magic +5, Strength +5, Magic +5. Cuts the time to cast Black Magic by 50%. - Accessories. In order to access the special dresspheres, you must equip all the dresspheres in your Garment Grid within a single battle. Manage all your favorite fandoms in one place! Seen al . Find many great new & used options and get the best deals for Final Fantasy X-2 (Sony PlayStation 2, 2003) at the best online prices at eBay! Final Fantasy X-2 (pronounced "ten-two") is a sequel to the tenth entry in the fist-bumpingly popular Final Fantasy series. The fewer sections, the quicker youll be able to use the special dressphere. It is useful to equip the thunder spawn garment grid to absorb all electrical damage. Garment Grids are an important part of battle strategy and, when used properly, can really help your characters. Certain abilities come into effect by activating specific gates, but they are never required to be activated in a specific order. Yuna is called on once again to protect the world she loves. Items and actions only work if they have an effect. There are actually dozens of Garment Grids in the game, not just the ones you start out with. Causes all physical attacks of the user to deal critical damage as long as the character's HP is critical. During this time, the real Yuna was forced to wear a moogle costume while undercover, and changes into her Gunner dressphere via spherechange, using similar magical effects shown in battle. Allows a character to evade an attacking enemy, if possible, then physically counterattack. Question: Can you explain the uses of these special dressspheres in Final Fantasy X-2? All of the best sweet, sweet abilities require a lot of points and are so far away. Abilities Stats. Arguably, AP is more important than experience points for maximizing your battle impact. Final Fantasy X-2 is the sequel to the popular Final Fantasy X, and is set two years after Sin, the main antagonist in X, is defeated. As a prize from argent inc. you need PR level 5. Easy AP/EXP Trick for Final Fantasy X-2 Needed: (A) Speed Bracer, (B) as many defense and/or HP-boosting accessories and Garment Grids as possible, (C) optional but useful: Lure Bracer. All rights reserved. Free shipping for many products! [PS2 original version] Acquiring "The End" Garment Grid and using "Finale". Xbox Game Pass Is Having its Best Stretch Ever, Ultimate Hits: Final Fantasy X / X-2 Ultimate Box, The Simpsons Hit and Run Designer Wants to See a Remake - IGN Daily Fix. The world of Spira may have changed, but we are with you every step of the way! Answer: In one battle, use all of the sections of the dressphere for one character and youll be able to use the special dressphere for that character. . Put Speed Bracer on White Mage, your healer for this operation, defense / HP boosting on everybody. My Twitch streams promote a late-night talk vibe that makes life feel more meaningful after each stream. Note that the full scene will play regardless of these settings if the sphere hasn't been used before.). Some Garment Grids allow the character to use various healing abilities, such as Healing Wind, Heart Reborn and Healing Light (use Life, Cure, Cura and Curaga), and Helios Guard, Selene Guard and Shining Mirror (use Protect, Shell and Reflect). There are Garment Grids that raise your stats, for instance, Strength of One grants a bonus to Strength, Stonehewn grants a bonus to Defense, etc. Hopefully this guide was useful to you. Since these Garment Grids have four spaces, it would make sense to put relevant dresspheres on each, if you like your character to interchange dresspheres often. Garment Grids are then equipped by a character. In this section you will see a table listing abilities with their effects that are applied to the monsters. With this post, you can get your girls their beloved abilities quickly. Allows a character to physically counterattack an enemy when attacked with magic. A Garment Grid can also endow the user with. These Garment Grids are incredibly useful for using the abilities of one mastered dressphere, whilst equipping another. The creatures you raise can equip Garment Grids and also obtain a number of Auto-Abilities as a result. Check out KADFC's guide on it in Gamefaqs for a primer, and also FFX-2's items, accessories, garment grids and dresspheres in Final Fantasy Fandom to know what effects they have and how many accessories and items needed for certain spells and auto-abilities. Extends the time allotted for Trigger Happy to 2.6 seconds. The first one, You have to, the second for the two grids, and the third for triple AP. After each battle, you earn both AP and experience points for leveling up. The goal here is to get your characters doing two things: Heres a step-by-step strategy to grind AP: With Lady Luck, using a reel takes both time and mental energy. Strength +10, Magic +10, Strength +10, Magic +10, Strength +15, Magic +15, Strength +15, Magic +15, Strength +20, Magic +20, Strength +20, Magic +20, Defense +5, Magic Defense +5, Defense +5, Magic Defense +5, Defense +10, Magic Defense +10, Defense +10, Magic Defense +10, Defense +15, Magic Defense +15, Defense +15, Magic Defense +15, Defense +20, Magic Defense +20, Defense +20, Magic Defense +20. You are healing only a little bit. Check out Shinra's bestiary after seeing all feinds in oversoul state. People have completed the entire game without using the sphere grid at all, I don't think grinding is the problem. Bum Rush (Strength, Magic +10): Berserker, Black Mage, Warrior, White Mage, Hour of Need (Defense, Magic Defense +10): Any (a bonus to Defense is always good), Chapter 3, Djose Temple boss: Thunder Spawn Garment Grid (Lightning Eater), Chapter 3, Kilika Temples boss: Heart of Flame Garment Grid (Fire Eater), Chapter 5, Farplane battle: Ice Queen Garment Grid (Ice Eater). For convenience, added All Accessories script. The Grids can hold several dresspheres, from two up to a lot more - for example, the Unerring Path Garment Grid only holds two dresspheres, and the Pride of the Sword holds six. Gates come in four colors: yellow ( ), blue ( ), red ( ), and green ( ). For example, the Thunder Spawn Garment Grid makes the character a Thunder Eater (i.e., absorb Thunder damage and convert it to Health Points). Increases chance of party getting First Strike. Manage all your favorite fandoms in one place! Increases chances of encountering enemies as the player walks in the field. Read Shinra's Tutorial "using garment grids". Doubles the effectiveness of recovery/attack items, as well as the AP, EXP, gil, and items earned after battle. You may also want to check your progress. When you start doing optional content that gets harder (which you can finally start doing in chapter 5) these things may help you against the strongest enemies of X2. For example: Other examples include equipping heavy attack dresspheres, such as the Warrior, Berserker, or Dark Knight, with a Grid that raises Strength, which would be the Strength of One. Leveling up is for stats but AP is for abilities. Allows max HP to exceed 9,999, to a maximum of 99,999. Select which ones to place in the Garment Grid nodes. If you're a Black Mage or a White Mage, Lightning Strike, Firestrike, Waterstrike and Icestrike won't mean anything, because you're not attacking the enemy with physical weapons. Cuts the time to cast White Magic by 40%. You do not earn AP in the following circumstances: Not all dresspheres are created equal as far as AP is concerned. Hand over the Awesome sphere to the New Yeavon and complete the mushroom rock mission. A Garment Grid harnesses the power of the dresspheres, and are collectable throughout the game. Instead, you'll have to seek them out yourself. As a prize from Open Air inc. Character Stats. Automatically puts the user in Protect and Shell statuses as long as the character's HP is critical. You probably have your own reasons. Some Garment Grids allow the character to use various healing abilities, such as Healing Wind, Heart Reborn and Healing Light (use Life, Cure, Cura and Curaga), and Helios Guard, Selene Guard and Shining Mirror (use Protect, Shell and Reflect). Each character can start off on a different position of a Garment Grid, but you cannot have different jobs on a Garment Grid for different characters. Grab the evasion song from songstress fairly early if you can. Gives high priority to the character at the start of battle, regardless of ambush rates. Garment Grids are used to harness the power of Dresspheres. In this section you will see a table listing ContentsFinal Fantasy X-2 HD Remaster Notifications View All No unread notifications! The first two abilities aren't that useful, but they're prerequisites for improving item steal rates. Cuts the time required for Flurry to attack by 30%. In the opening movie, Leblanc steals Yuna's Garment Grid to perform a concert in Yuna's likeness. Allows the user to cast, and only cast, any Black Magic spell learned, cuts the time to cast Black Magic by 50%, and negates double/triple AP effects. Cuts the time required for Ghiki to attack by 30%. Vi Garment Grid ny , bn c th luyn Ability nhanh chng ngay trong Chapter 1 ( d phi bin hnh lin tc , nhng bn c th chnh nt OFF Dressphere ) .
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