Its also very cheap considering the bonus. Traits Traits are attributes or behaviors that effect how your character interacts with the world. Despite this it is still a very significant issue with stealth, yes. Pair with cowardly (or agoraphobic) and you have a very speedy character. It makes getting bitten extremely easy. This one will really depend on the type of character you want to play and which version of the game you are playing. And leveling up shooting is fairly easy with so many zombies and a few boxes of shotgun shells. Slow Healer is another decent negative trait that you can easily deal with in Project Zomboid. The ones that can be remedied are, from the top of my head: Very Underweight, Underweight, Overweight, Obese - all weight ones can be managed through nutrition intake. Handy: 5/5 literally the only trait to give Maintenance, AND the only trait to give Carpentry. Description: Increases the chance of scratches, lacerations or bites breaking the skin. [Top 10] Project Zomboid Best Traits That Are Excellent Then you will already have a extra point or two into your category of choice from this. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. It's not just easy, but the benefit isn't a big deal. All you need to do to overcome the drawback of this trait is carry an extra water bottle in your bag. Running XP boost will be very useful, as it can be slow to level up, but there are more important traits you can take first. It makes the low speed torque of vehicles almost completely vanish. Ranking All Negative Traits in Project Zomboid (SOTO Edition) Kokoplays MB 45.3K subscribers Subscribe 5.1K views 2 months ago I'm ranking all negative traits from Simple Overhaul mod. Now I just avoid the weight traits to get athletic; but for combat characters I'm going fire officer all the way now. For experienced players this can actually be a positive-ish trait once you get past the early game. If you manage to level up your fitness level a couple of points you wont see the effect of these traits at all. One of the best traits frequently recommended by the Project Zomboid community is Short-Sighted. Sleepyhead 1/5. Faster speed saves time. What pacifist actually does is lower the experience gain for weapon-related skills. Detrimental. Avoid. Interesting challenge to play with but its not worth it for regular players, even for 12 extra points. This is a real challenge to start with and a pain in the ass to raise your fitness. Organized also increases storage size of backpacks and shelving and whatnot. Otherwise, 5 free points. Some really great points there, I hadn't realised any of that even after playing with some of these skills for a couple hundred hours lol. Tomatoes do have a reason to be grown in that they can be used in mouse traps (IDK why), however they're still bad because the plants grow too few tomatoes and take too long to grow in comparison to cabbage. I mostly based the ratings on standard settings and aimed at new players. Still, if your character is the farmer of the group and will stay mostly out of the action, a thin-skinned hemophobic will give you plenty of points to spend on some great perks in the positive traits side. Not bad per se, just not worth the points. This will keep your high tier weapons usable for longer. Allows you to detect zombies behind you at a greater distance. I guess it is really playstyle dependent. Athletic is non negotiable. Unless youre able to set yourself up well with vehicles, gas, weapons and meds before you die; youre going to have to do the early game grind all over again. Along with hunger and fatigue,. Expensive for what it is, but it gives cars extra storage space which is occasionally very useful. Kind of a niche case but worth mentioning. Understandably it can be annoying that you cant perform first aid on any others if youre playing multiplayer but as long as one of your friends is decent at first aid you can always have them patch you up. You will amass a whopping 8 points to use on some other positive traits as well. You should just rest when you get hurt and avoid combat for a few days so that your wounds can heal. If you want to fish to survive this is a must have for the 75% XP boost, if not don't take the perk lol. Only downside is sometimes you have nothing to do in a day, leaving your character to get bored and depressed, but thats what sleeping pills and exercise are for. After about a week in-game you wont be struggling from this anymore. Even if I dont want a huge disadvantage at the start of the game I usually grab this perk. No one can fight . Not exact numbers, but a zombie that has a 100% chance to see you on a tile per tick with inconspicuous might only have a 92% chance. The farming skill itself isn't THAT useful though and your points will often best be spent elsewhere. Great list! It might even be less than 1 per second. I was aiming for it to be a basic guide for new players, a lot of the stats (like you mentioned with claustrophobic) can be more/less useful to experienced players. Reading skill books is often a useful way to pass time and alleviate boredom during times when you don't want to go outdoors- in rain, fog or darkness for example. Ideally paired with fire officer so you can pick underweight and still keep athletic. /*# sourceMappingURL=https://www.redditstatic.com/desktop2x/chunkCSS/IdCard.ea0ac1df4e6491a16d39_.css.map*/._2JU2WQDzn5pAlpxqChbxr7{height:16px;margin-right:8px;width:16px}._3E45je-29yDjfFqFcLCXyH{margin-top:16px}._13YtS_rCnVZG1ns2xaCalg{font-family:Noto Sans,Arial,sans-serif;font-size:14px;font-weight:400;line-height:18px;display:-ms-flexbox;display:flex}._1m5fPZN4q3vKVg9SgU43u2{margin-top:12px}._17A-IdW3j1_fI_pN-8tMV-{display:inline-block;margin-bottom:8px;margin-right:5px}._5MIPBF8A9vXwwXFumpGqY{border-radius:20px;font-size:12px;font-weight:500;letter-spacing:0;line-height:16px;padding:3px 10px;text-transform:none}._5MIPBF8A9vXwwXFumpGqY:focus{outline:unset} Unlike in real life, being a smoker in Project Zomboid is not all that bad and doesn't cause any health risks. Find the official Discord here: This is honestly a very great perk worth considering, especially for only 4 points. I agree that dexterous is mandatory and I couldnt play without it. I disagree with the Sunday Driver for one huge reason. In a game where getting injured has a high chance of death, you won't want to get hurt often anyway. Slow Reader makes an easy two points to put into something better.if(typeof ez_ad_units!='undefined'){ez_ad_units.push([[580,400],'setreadygame_com-box-4','ezslot_9',119,'0','0'])};__ez_fad_position('div-gpt-ad-setreadygame_com-box-4-0'); This might seem like a bad idea to you at first if you are an action hero style of gamer. But let me convince you why pacifist is a good choice. Leave a comment below and once youre done with this list you can also check out another post I did on the top 10 best traits to take in Project Zomboid. The mechanics are complicated but a few levels in nimble/lightfooted largely nullify clumsy, and being in stealth gives zombies a chance to ignore your footstep sounds on top of that. Oh, you mean in game? Yes. Pretty much a non-issue with certain weapons that can consistently one-shot even at low skill levels. It's actually difficult to keep weight on my character with how much I jog around, which as I've found with the Minimal Display Bars mod, burns a ton of calories. I play with darker nights so Cat Eyes is one that I always take. Worth considering if you know what youre doing. Foraging is useful. 22. r/projectzomboid. Project Zomboid: The Best Traits, Ranked - Game Rant Horrible for new players, but experienced players shouldnt be getting scratched often, if at all. You can test this all out using the debug mode of PZ. Asthmatic: 2/5 very viable since it doesn't actually reduce Fitness, which is what decides how sleepy you get and how fast you attack. It really does much of the same as Fast Reader when it comes to saving time, and you rated that a 2. Organized: 3/5 if not 4/5. All rights reserved. Also makes vehicles louder. Someone feel free to correct me if I'm wrong. Cat's Eyes 2/5 Not bad per se, just not worth the points. Along the same lines as thin-skinned Hemophobic is another great trait for those that are pretty good at avoiding combat. The XP boost to nimble is great, as it levels extremely slowly on its own. .Rd5g7JmL4Fdk-aZi1-U_V{transition:all .1s linear 0s}._2TMXtA984ePtHXMkOpHNQm{font-size:16px;font-weight:500;line-height:20px;margin-bottom:4px}.CneW1mCG4WJXxJbZl5tzH{border-top:1px solid var(--newRedditTheme-line);margin-top:16px;padding-top:16px}._11ARF4IQO4h3HeKPpPg0xb{transition:all .1s linear 0s;display:none;fill:var(--newCommunityTheme-button);height:16px;width:16px;vertical-align:middle;margin-bottom:2px;margin-left:4px;cursor:pointer}._1I3N-uBrbZH-ywcmCnwv_B:hover ._11ARF4IQO4h3HeKPpPg0xb{display:inline-block}._2IvhQwkgv_7K0Q3R0695Cs{border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._2IvhQwkgv_7K0Q3R0695Cs:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B{transition:all .1s linear 0s;border-radius:4px;border:1px solid var(--newCommunityTheme-line)}._1I3N-uBrbZH-ywcmCnwv_B:focus{outline:none}._1I3N-uBrbZH-ywcmCnwv_B.IeceazVNz_gGZfKXub0ak,._1I3N-uBrbZH-ywcmCnwv_B:hover{border:1px solid var(--newCommunityTheme-button)}._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk._35hmSCjPO8OEezK36eUXpk{margin-top:25px;left:-9px}._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:focus-within,._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP._3aEIeAgUy9VfJyRPljMNJP:hover{transition:all .1s linear 0s;border:none;padding:8px 8px 0}._25yWxLGH4C6j26OKFx8kD5{display:inline}._2YsVWIEj0doZMxreeY6iDG{font-size:12px;font-weight:400;line-height:16px;color:var(--newCommunityTheme-metaText);display:-ms-flexbox;display:flex;padding:4px 6px}._1hFCAcL4_gkyWN0KM96zgg{color:var(--newCommunityTheme-button);margin-right:8px;margin-left:auto;color:var(--newCommunityTheme-errorText)}._1hFCAcL4_gkyWN0KM96zgg,._1dF0IdghIrnqkJiUxfswxd{font-size:12px;font-weight:700;line-height:16px;cursor:pointer;-ms-flex-item-align:end;align-self:flex-end;-webkit-user-select:none;-ms-user-select:none;user-select:none}._1dF0IdghIrnqkJiUxfswxd{color:var(--newCommunityTheme-button)}._3VGrhUu842I3acqBMCoSAq{font-weight:700;color:#ff4500;text-transform:uppercase;margin-right:4px}._3VGrhUu842I3acqBMCoSAq,.edyFgPHILhf5OLH2vk-tk{font-size:12px;line-height:16px}.edyFgPHILhf5OLH2vk-tk{font-weight:400;-ms-flex-preferred-size:100%;flex-basis:100%;margin-bottom:4px;color:var(--newCommunityTheme-metaText)}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX{margin-top:6px}._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._19lMIGqzfTPVY3ssqTiZSX._3MAHaXXXXi9Xrmc_oMPTdP{margin-top:4px} For this reason I usually take the Repairman profession combined with handy to get a solid xp boost to maintenance. Feeble and Weak: 3/5 strength is much easier to level than Fitness, and is also less important. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. Also makes vehicles louder. Only reason it's not 4 is because it's not required. As such, the negative traits we have chosen are quite possibly the least harmful ones in the game. More annoying than anything, gives you less time in the day. Each trait takes a certain amount of points away from the player's total of points, so they will also need to select negative traits to balance trait point count. New players are going to be better off with thick-skinned as it makes the game just a little bit more forgiving. When choosing traits for a character, remember any skill (other than fitness and strength gets a permanent XP bonus (1- 75% 2- 100% 3+ 125% to that skill, as well as extra level(s.)). Ranking All Negative Traits in Project Zomboid - YouTube Still pretty bad for new players. Although the description of the negative trait says it decreases the player's vision, It appears not to affect the character in any noticeable way. There is a great video out there about it and TLDW, its only use is if you pass a window the zombie has a slightly less chance of seeing you, but if u r in the open, forget it. I play with all loot set to extremely rare except for melee weapons set to rare and guns/ammo set to normal. Similar to angler, if you want to use long blunt take this perk, otherwise, don't. Unhappiness rises when tobacco is not smoked. One of them is asthmatic, which I don't think should be too much of an issue if I'm going for a stealth build. Don't stand in the cold and rain and you will be fine. All trademarks are property of their respective owners in the US and other countries. Best character builds in Project Zomboid | Rock Paper Shotgun Inconspicuous and Graceful: you probably didn't look into how these work. I really dislike playing with this perk, but it isnt entirely detrimental. Organized increases the storage capacity of all containers so its a little more useful than youre giving it credit for but I agree that its expensive. Note: This is ONLY to be used to report spam, advertising, and problematic (harassment, fighting, or rude) posts. As long as you arent fighting zombies in melee combat non-stop theres no reason that should need first-aid. The extra speed will often cause you to crash and badly injure yourself, even with cruise control. There's also an unlisted benefit that's hard to quantify but lets you literally hear zombies from behind you as if they were in front of you. Smokes have always been pretty easy to find in Project Zomboid. the new exercise system introduced into the Build 41 version of the game, 10 best traits to take in Project Zomboid, How to Forage in Project Zomboid Build 41.60 (Search Mode), How to Stitch Wounds in Project Zomboid Build 41.